From a sentence
to cinema.
Amrita Studio · Directed by an agent
A private AI film studio with its own director. Amrita writes, builds worlds, casts, shoots, scores and cuts, and you keep the final word.
01Director
It begins
with a line.
Describe the film in plain words. Amrita, the studio’s director, writes the script in stages, scored against twenty laws of cinema, before a single frame exists. If the brief is thin, she asks at most three questions first.
Example premise: A nun with a red suitcase crosses Los Angeles before sunrise.
The numbers behind it
- Questions on a thin brief
- 3 at most
- Script stages
- Beats → scenes → shots
- Laws of cinema
- 20, scored 0–2
- Studio tools
- 160+
- Amrita, the Director, live
- The Writers’ Room, live
- Decision ledger, live
- Live voice talkIn development
02Locus
Map the place
once.
Feed Locus one moving shot of a location. It rebuilds the space in 3D and lets you rehearse inside it. Every frame goes back on its camera, stand-ins take their marks, and a rough previz plays along the camera path you draw.
The numbers behind it
- Input
- One moving shot
- An 8 s shot
- 96 cameras · 2M points
- Draft previz
- 47 s
- Stand-ins
- Cast heights, named marks
- Locus, live
- Locus Previz, live
- Live Set Viewport, live
- Location SurveyIn development
03Picture
Blueprint becomes
photograph.
A shot begins as a plan in clay. Then the frame is painted as a photograph, colour-matched to the shots you approved. The plan sets the composition: a blockout in metres, figures on marks, a lens and a move.
The numbers behind it
- Camera moves
- Push · crane · orbit · rack focus
- Aspects
- 16:9 · 9:16 · 1:1 · 3:2
- Draft render
- 48 frames in about 11 s
- New angles
- Any position, lens, height
- Scene Builder, live
- Any-Angle Keyframes, live
- Set BibleIn development
- Local Set FixIn development
04Cast
One face.
Every shot.
Create a character once, with reference pictures, outfits and a locked voice, and link it into any project. Front, side and back are on file, and in Locus every face is checked against its references before a frame moves.
The numbers behind it
- Framings
- Face · waist · full body
- Views
- Front · side · back
- First-frame check
- Face · wardrobe · proportions
- Looks and voices
- Locked by you alone
- The Cast Library, live
- Hero Props, live
- First-Frame Gates, live
05Voice
A voice that never
existed.
Every voice is designed from words alone, auditioned, and locked by you. Lines are performed in Hebrew and English and checked word by word; on camera, the face performs the exact recording you approved.
The numbers behind it
- Languages
- Hebrew · English
- Word check
- Every recording
- Lip sync
- Within 40 ms · English
- Real-person voices
- Not allowed
- Voice design, live
- Auditions and lock, live
- Lip-synced dialogue, live
- Hebrew on cameraIn development
06Music
The sound comes
first.
Original songs and instrumentals are written and performed in the studio, and the soundtrack is built before any shot exists. Each song is mapped into a clock of beats, sections and energy, and the picture is fitted to it.
The numbers behind it
- Versions per song
- Up to 4 · your pick
- Song map
- Beats · sections · energy
- Picture
- Fitted to the song
- Music gaps
- None over 0.8 s
- Original songs, live
- The music clock, live
- Sound from the picture, live
- Per-scene film scoreIn development
07Code Art
Motion, written
as code.
Some moments are better written than shot: the director writes type, graphics, light and camera as living code. Each scene is timed to the music clock, and the studio renders every frame, with generated footage playing inside it.
The numbers behind it
- Type
- Hebrew · English, both directions
- Formats
- 9:16 · 16:9 · 4:5 from one scene
- Drawings
- 4–60 per second
- Renders
- Frame-exact, repeatable
- The Live Canvas, live
- Kinetic typography, live
- Sound Palette, live
- Character rigIn development
08Series
A whole series,
one project.
Each episode keeps its own script and gate, and every take remembers the episode it was made for. Around it all, a memory envelope of 220+ craft lessons flags known mistakes before a shot is rendered.
The numbers behind it
- Structure
- Series · episodes · parts
- Active lessons
- 220+
- Creator’s pinned rulings
- 60+
- Choices
- Logged with who made them
- Series and episodes, live
- Memory envelope, live
- Series memoryIn development
- Storyteller frameIn development
09Judgement
Ninety-five
to pass.
In a production run, each take is measured the moment it lands and earns one score out of 100. The gates check lips against the line, stray voices, jump cuts and frozen frames. Machines advise; you keep the final word.
The numbers behind it
- Pass
- 95 of 100 · aim 100
- Below the bar
- 2 retries, then a redesign
- Unmeasured
- Named, never a pass
- Quality lock
- Lifted by your click only
- Take Gates, live
- Shot Score, live
- Quality Lock, live
- Blind taste testIn development
10The cut
The director
never sleeps.
Approved takes are laid on the soundtrack’s clock, with dialogue, ambience and music in their own lanes. Every master is measured before it leaves, and a take you approved stays in the cut until you replace it.
The numbers behind it
- Loudness
- −14 LUFS ±1
- Music gaps
- None over 0.8 s
- Black or frozen frames
- Flagged
- Approved takes
- Only you replace them
- Final mix, live
- Delivery Check, live
- Director’s Dailies, live
- Autopilot, off by default, live
11GlobeComing soon
Scout real places
from your desk.
Turn the globe, choose a real place, and open the public camera views already pointed at it: the street, the light and the weather as they are today. Location scouting without the trip, wherever public cameras exist.
The numbers behind it
- Status
- Coming soon
- Places
- Real locations on a 3D globe
- Views
- Public cameras, where they exist
- The GlobeComing soon
- From orbit to scenePrototype
Forms · Interactive
The studio in eight shapes.
Locus · A real map
One shot in. A place out.
Scroll through what Locus does with one moving shot: it finds every camera, pours the frames into 3D, and hands you a set to rehearse in. Drag to turn it.
A real Locus map: 96 frames of one dolly shot through the Hall of Lost Things, a set the studio generated. Two million points, shown here at a hundred thousand.
Set lab · Interactive
A cinematographer’s toolkit, in clay.
Cut between four lenses, slide the set from clay to picture and move the hour of the light. Choose Explore set to take the camera yourself. The readout at the top of the set reads: camera, lens, camera height, hour.
A sketch in your browser of how the studio blocks a shot. The studio’s own Scene Builder works in metres, at 24 frames per second.
Song DNA · Interactive
The song is the film’s clock.
Every song is mapped into beats, bars, sections and energy before a shot exists, and the picture is cut to it. This is the real map of the Saints & Runaways trailer: drag the strand, or press Listen.
Selected work
Now screening.
Every film here was made at Amrita Studio. The photographs in the journey above are frames from Saints & Runaways. New films are screened here as they are finished.
Films play from YouTube in privacy-enhanced mode, and only when you press play.
Studio overview
Everything in
the studio.
Everything the studio does, and what is live today.
Every capability in one list: what it does, and its status in plain words.
About the studio
A film studio with its own director.
Amrita Studio is a private AI film studio. Its director, Amrita, is an agent: she writes, builds worlds, casts, shoots, scores and cuts. A person keeps the final word on every choice.
What it makes
- FilmsShort films and trailers, with dialogue, sound and music.
- SeriesEpisodes that keep their cast, their places and their story.
- Music videosOriginal songs, with the picture cut to the beat.
- Code ArtType, graphics, light and camera, written as code.
How it works
- A sentenceYou describe the film in plain words. If the brief is thin, Amrita asks a few questions first.
- A plan and a worldShe writes the script in stages, builds the places, casts the faces and voices, and writes the music before any shot.
- A finished filmEvery take is measured and judged before you see it. You approve each piece, and the cut stays yours.
Today Private and by invitation. The studio is a non-commercial prototype, and some of its tools are still in development; this page marks each one.
Ask for a private screeningPrivate studioBy invitation
Come to a
screening.
Amrita Studio is a private, non-commercial AI film studio, still in development. To follow the work or ask for a private preview, write to the studio.
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